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Ideas

The Thing Tank

A mobile application and online platform, ‘The Thing Tank’ will help young people not in employment, education or training to easily record, collate and present ‘things’ they’ve done to create a narrative of relevant experience. The process is supported by a youth worker (and in many cases by peers) and experiences will contribute to agreed challenges which can form part of an accredited youth qualification. All ‘things’ or experiences will also be automatically synced into an online multi-media CV template. ‘Things’ can be recorded in a variety of ways (by photo, video, text, audio) and can even submitted by others. Young people also gain important social media and multi-media skills while sharing and learning with their peer group. This will all result in increased employability and chances of access to further education.

John - 01/25/2012



People

Ruth

Organization : The Reading Agency
Role : Programme manager
Interests : reading, literacy, libraries, publishing, arts


Lisa

Email : themagicwillhappen@gmail.com
Organization : Rise Up UK
Role : Founder
Interests : business startups, Benefits Camp, Disability, Social Enterprise, Micro Enterprise, Disabled People User Led Organisation, development (personal; efficacy; confidence; skills), digital inclusion, digital campaigning, designer, FutureGov, digital innovation, disabled people, disability arts, work creation, writing, welfare reform, welfare to work, web development, web technology, web design, web accessibility, visual arts, using ideas and evidence to drive social innovation, social justice, social innvoation, making a difference, internet solutions, interactivism, interactive design, innovation for inclusion, innovation - through the use of technology., information technology, graphic design, government, Mental Health, Invisible Illness, crowdfunding, design thinking, design for social and economic renewal, digital literacy, digital technology, disabled, empowerment, entepreneur, enterprise development, equal opportunities


Eleanor

Organization : Castlehaven
Role : Director
Interests : ageing well, children, children services, citizen engagement/voice, citizen journalism, co-design, co-production, collaboration, community assets / transfer, community development trusts, creative industries, digital inclusion, emedia, entertainment and community events, entrepreneurship, fundraising, gardens, health and wellbeing, helping people into work, information technology, kids, knowledge management, lifelong learning, literacy, local economies, localgov, local government, mental health, music, new forms and styles of work, new technology, older adults, older people, older people services, our scoiety, photography, poverty, public sector, public sector innovation, regeneration, service improvement, social enterprise, social enterprise/ start-ups/international development, social enterprise and giving communities voice, social entrepreneur, social entrepreneurs, social entrepreneurship, social innovation, socialinnovation, social reporting, startup, startup consulting, startups, start ups, strategy, tech, technology, theatre, volunteering, volunteerism, web design, web development, young people, youth


Claire

Email : tech4health@gmail.com
Organization : tech4health
Role : Director and Occupational Therapist
Interests : access to the web as a publishing arena for elder, adaptive technology, adoption of innovations, ageing well, ageing, allotments, agile, applications, apps, aspirations, befriending, change agents, citizen engagement, civic empowerment and deliberative democracy, civic engagement, co-creation, co-design, co-production, co-working, coaching, collaborative, collective intelligence, commons, connecting people, connectivity, coproduction, creating shared value, digital, digital inclusion: esp. middle-aged upwards, digital innovation, digital literacy, digital technology, disruption, educational technology, elder, entepreneur, ethical business practice, game-changing, grassroots projects to empower communities, hackday, hackspace, hack, hackathon, harnessing public sector skills for community improvement, health, healthcare, health and wellbeing, inclusion accessibility, inclusive design, innovation - through the use of technology., innovation and team work, innovation for inclusion, innovative social applications, interface design for older people - inclusive design, job creation, lean, mentoring, mobile working, networking for grandparents, older people, older adults, participation, participative design., participatory decision making, peer2peer, professional, public and third sector innovation, public sector innovation, risk analysis, service delivery, service delivery online, service design, service redesign, service improvement, social business, social enterprise, social entrepreneur, social inclusion, social media, social networking, social return on investment, startup, startups, strategy, telecare, text message services, usability, user experience and usability, user involvement, volunteering, web accessibility, web 2.0, wellbeing, crochet, MOOC, Massive Open Online Course, distributed, networked, virtual learning environment, distributed networked virtual learning environment