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Sustainaville is a seriously fun game where players are empowered to play themselves to a sustainable future. Sustainaville aims to make it as FUN to "save" the world in real life, as it is "saving" the world in online gaming. With the increasing number of gamers all around the world; games have become the number one medium to influence youth. Our innovative modes of play have been specifically designed to capture a wide audience of gamers. The modes of play are PLAY.REDESIGN.ACT.
Neo - 01/09/2012
My idea is for there to be a climatenet run on similar lines to mumsnet and gransnet for discussion about how to address or combat climate change. Currently Idea of the Week - click on blog (RH corner of home page)
Maureen - 06/08/2011
To produce a dynamic multimedia web directory of goods and services that is accessible to all and improves their access to those services that are advertised on it.
ashley - 05/30/2011
Email : zenontechczarny@gmail.com
Organization :
Role :
Interests : Environment, Cities, Design, Technology
Organization :
Role : Author
Interests : Writing, painting, wildlife, environment, social media.
Email : hello@ecomodo.com
Organization : Ecomodo.com
Role : co-founder
Interests : collaborative consumption, design, problem solving, collaborative technologies, design-thinking, digital inclusion, environment, fundraising, green technology, grassroots projects to empower communities, hyper local resources, innovation platforms, microfinance, networking, new economics, people, re-use, service design, sharing, share economy, sharepoint, social change, social enterprise, sustainability, user experience design, community engagement
Organization : Children's Scrapstore
Role : Funding Manager
Interests : Environment, Children and Youth Employment
Email : sarah.wixey@jmp.co.uk
Organization : JMP
Role : Associate
Interests : Social inclusion, accessibility, sustainable travel, physical activity, healthy lifestyles, equity and social justice., ageing well, anthropology, apps, book sharing, changing the way we grow and manufacture our food., cities, citizen engagement, civic engagement, co-creation, co-design, collaborative decision making, community, community engagement, community mapping, connecting social innovators with great resources, creativity, cycling, deaf, design for all, disability, disabled people, entrepreneurship, general innovation around making the environment more accessible for everyone, health and wellbeing, inclusion, local food systems, local government, mental health, mapping, migrants, networking, older people, poverty, psychology, pubic policy, public engagement, public sector innovation, regeneration, schools, social entrepreneurs, social innovation and innovative policy making, sustainability, third sector, travel, urban planning, urban spaces, web 2.0, young people
Organization : Simpl
Role : Community Organizer
Interests : art history, biodiversity, climate change, climate change; environmental issues; overpopulation, community development, energy conservation, empty buildings, ethical fashion, food, futuregov, global sustainable development, heritage/history, local food systems, museums, pop up shops, programmes for sustainable development, the great outdoors, urban planning, urban spaces
Email : nicholas.gardham@regeneratetrust.org
Organization : RE:generate
Role : UK Projects Director
Interests : social enterprise, innovation, environment
Organization : feelancer
Role : listener/learner/facilitator
Interests : appreciative inquiry, apps, asset map, careers training and education, citizen engagement, citizen engagement/voice, citizen journalism, citizenship, city space, civic empowerment and deliberative democracy, co-creation, co-design, co-learining, co-working, coaching, collaboration, commons, communities of practice, community development, community mapping, community media, complexity, contemporary art and culture, counselling, creating, data visualisation, design-thinking, development (personal; efficacy; confidence; skills), dancing, education, general innovation around making the environment more accessible for everyone, hackspace, healing arts, interaction design, lifelong learning, life skills, life development, local, mapping, mental health, micro-volunteering, micro enterprise, motivation, neighbourhood, new forms and styles of work, open government, organisational behaviour, participative design., performing arts, personal development, pop up shops, prototyping, service design, social algorithms, social enterprises, social innovation camp, social work, sustainable social innovation and design research. specialising in consumer behaviours online and providing new collaborative environments for both corporations and consumers. following the belief that the more complex the world becomes the more creative we need to be and that for a sustainable future and business environment what is required is the ability to be creative, temporary accommodation, town centres, transparency, visualisation, volunteerism, wellbeing
Email : mike@sea-communications.co.uk
Organization : Sea Communications
Role : Lead Designer
Interests : Tackling social, economic and environmental challenges with the help of end users. Making information accessible to isolated groups of people. Using the internet wisely. Having fun in the process.
Email : info@encentre.co.uk
Organization : Encentre
Role : Consultant
Interests : Environmental health, licensing and trading standards