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My campaign site, thecreativecrip.com (and my nom de plume) was borne of the frustration in trying to become self-employed having become disabled and exhausted my redundancy savings. The of aim this project has always been to chronicle my thoughts and experiences as an entrepreneur trying to successfully grow a business despite the limitations of physical, mental and invisible disabilities. I don’t want to carry on living my life as it is now – becoming disabled and needing benefits is not a lifestyle choice, especially given the not insignificant skills and experience I’ve gained from nearly 25 years working on Wall Street and in The City of London. The reality is proving to be quite different to the idea. I have spent the better part of two years floundering, barely keeping my head above water as I begged for help and fought to not be forced into the usual dead-end workfare schemes. I have received very little in the way of factual, practical help.
Lisa - 03/08/2012
If you can't read text because of your disability then what if it was possible to use your mobile phone to read the text whether it is signage, directions, a newspaper or even tin of beans in a supermarket. What if it translate any text to the using the camera on your mobile phone?
Alison - 06/01/2011
To produce a dynamic multimedia web directory of goods and services that is accessible to all and improves their access to those services that are advertised on it.
ashley - 05/30/2011
Email : sarah.wixey@jmp.co.uk
Organization : JMP
Role : Associate
Interests : Social inclusion, accessibility, sustainable travel, physical activity, healthy lifestyles, equity and social justice., ageing well, anthropology, apps, book sharing, changing the way we grow and manufacture our food., cities, citizen engagement, civic engagement, co-creation, co-design, collaborative decision making, community, community engagement, community mapping, connecting social innovators with great resources, creativity, cycling, deaf, design for all, disability, disabled people, entrepreneurship, general innovation around making the environment more accessible for everyone, health and wellbeing, inclusion, local food systems, local government, mental health, mapping, migrants, networking, older people, poverty, psychology, pubic policy, public engagement, public sector innovation, regeneration, schools, social entrepreneurs, social innovation and innovative policy making, sustainability, third sector, travel, urban planning, urban spaces, web 2.0, young people
Email : paul.dickey004@msd.govt.nz
Organization : Office for Disability Issues, Ministry of Social Development
Role : Senior Policy Analyst
Interests : disabled people, inclusion
Email : themagicwillhappen@gmail.com
Organization : Rise Up UK
Role : Founder
Interests : business startups, Benefits Camp, Disability, Social Enterprise, Micro Enterprise, Disabled People User Led Organisation, development (personal; efficacy; confidence; skills), digital inclusion, digital campaigning, designer, FutureGov, digital innovation, disabled people, disability arts, work creation, writing, welfare reform, welfare to work, web development, web technology, web design, web accessibility, visual arts, using ideas and evidence to drive social innovation, social justice, social innvoation, making a difference, internet solutions, interactivism, interactive design, innovation for inclusion, innovation - through the use of technology., information technology, graphic design, government, Mental Health, Invisible Illness, crowdfunding, design thinking, design for social and economic renewal, digital literacy, digital technology, disabled, empowerment, entepreneur, enterprise development, equal opportunities
Organization : Centrifuge Consulting ltd
Role : Director
Interests : action, ageing well, agencies, agile, adaptive technology, anthropological studies, apps, arts, arts education, arts funding, asset transfer, assistive technology, befriending, big society, bureaucracy, business startups, business support, business value, catalytic change, change, children, children services, cities, citizen engagement, citizen engagement/voice, citizen journalism, civic engagement, co-creation, co-design, co-production, co-working, collaboration, collaborative, collaborative consumption, collaborative decision making, collaborative governance, collaborative technologies, commissioning, communications, communities, communities of practice, community, community assets / transfer, community buildings, community development, community development trusts, community management / ownership, community mapping, community media, community solutions, community profit, connecting social innovators with great resources, consumer research, council, creative industries, creativity, crowdsourcing, cultural industries, culture, culture change, current affairs, customer services, democracy, design, design-thinking, design for all, design thinking, design thinking and project management, diagnostics, digital inclusion, disabled people, economic development, eco projects, editing, education, empowerment, enterprise, entrepreneurship, general innovation around making the environment more accessible for everyone, getting fit, gettogethers, get togethers, government, health, health and wellbeing, healthcare, helping people into work, heritage/history, homelessness, human services, hyper local content, hyper local resources, ideas, incentive structures, inclusion, inclusion accessibility, independent living, innovation, innovation platforms, innovation problem solving, innovators, intercultural communication, international development, kids, knowledge management, lean, lifelong learning, local, local economies, local government, local government communities, mapping, marketing, networks, network society, network, new forms and styles of work, new technology, nudge, older adults, older people, older people services, online consultations, online learning, open data, open government, open innovation, open source, open source sharing, organically grown public services, organisation, our scoiety, our society, participation, ownership, participative design., participatory budgeting, people., planning, politics, poverty, private sector, private spaces, project management, pubic policy, public, public administration improvement, public engagement, public libraries, public participation, public policy, public sector, public sector innovation, public service, public spaces, public spending data, public value, real world and online engagement, refugees, regional economies, rural, schools, scotland, scrutiny, service, service design, shared understanding, social, social app store, social business, socialbysocial, social care, social change, social change., social design and thinking, social enterprise, social enterprise and giving communities voice, social entrepreneur, social entrepreneurship, social innovation, socialinnovation, social innovation and innovative policy making, social interaction, social media, social network analysis, social networking, social networks, social practices, social reporting, socialreporting co-design engagement networks, social venture, social venturing, society, software development, startups, strategy, sustainability, teachers, technology, third sector, to build the skills and capacity needed for fast, to build the skills and capacity needed for fastand social changebig societybusiness supportbusiness valuechangecitizen engagementco-creationco-productioncollaborationcollaborative governancecommissioningcommunities of practicecommunity solutionsconnecting social innovators with great resourcescreativityculture changeenterpriseinclusion accessibilityinnovation problem solvinginnovatorsopen innovationparticipationpubic policypublic sector innovationsocial businesssocial enterprisesocial enterprise and giving communities voicesocial innovation and innovative policy makingstartup consultingusing ideas and evidence to drive social innovationyoung peopleaction, transformation, unemployment, universities, urban planning, urban spaces, usability, user experience and usability, user experience design, user involvement, using ideas and evidence to drive social innovation, volunteering, volunteerism, visual thinking, walking, web design, work, young people, youth